Class Editing
- Namespace
- Ofs
- Assembly
- Ofs.Api.dll
Registration of alternate edit modes. A mode owns how the user's editing gestures resolve — it can observe, drop, or replace each EditIntent. Registering only publishes the mode; the user activates it from the footer (there is no plugin-callable setter). Call RegisterMode(string, string, EditIntentHandler, Action?, Action?, Action<Ui>?) from OnLoad().
public sealed class Editing
- Inheritance
-
objectEditing
Remarks
The onIntent callback runs on the main thread per gesture. It must return quickly.
Properties
StepTime
Seconds one action move-step travels under the active overlay (a frame interval, or a tempo beat) — the distance a left/right time nudge advances per rep. The host already applies it when delivering a single-action nudge as a MovePoint; a mode handling a multi-action MoveSelection multiplies it by direction × reps itself.
public double StepTime { get; }
Property Value
Methods
IsActive(string)
Whether the edit mode this plugin registered as id is the one the user has
active in the footer. Use it to gate the plugin's editing UI (e.g. grey out settings until the
user selects the mode). The host resolves id the same way
RegisterMode(string, string, EditIntentHandler, Action?, Action?, Action<Ui>?) does — it prepends the plugin name — so pass the same local id.
public bool IsActive(string id)
Parameters
idstring
Returns
RegisterMode(string, string, EditIntentHandler, Action?, Action?, Action<Ui>?)
Publishes an edit mode the user can select in the footer. Call from OnLoad.
public void RegisterMode(string id, string displayName, EditIntentHandler onIntent, Action? onEnter = null, Action? onExit = null, Action<Ui>? onUi = null)
Parameters
idstringLocal id (no namespace prefix); the host prepends the plugin name.
displayNamestringName shown in the footer's edit-mode selector (rendered verbatim).
onIntentEditIntentHandlerResolves each edit gesture: Pass / Drop / Replace.
onEnterActionOptional: runs when the user activates this mode.
onExitActionOptional: runs when the user leaves this mode.
onUiAction<Ui>Optional: draws this mode's options. The host calls it (with a Ui builder) only while this mode is the active one, in the docked Tool Options panel — so you no longer hand-gate the options on IsActive(string). Read/write your own backing fields in it, exactly as in OnRenderUi(Ui). Null = the mode contributes no options section.